The Revival of a Format: Former Telltale Devs Return to Episodic Gaming with Dispatch

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The name Telltale Games is a complex one for many in the gaming community. It evokes memories of brilliant, choice-driven narratives like The Walking Dead and The Wolf Among Us, but it also recalls a dramatic, high-profile closure and the subsequent failure of the episodic gaming format. Now, a new studio founded by former Telltale developers is taking a huge gamble: they are bringing episodic gaming back. AdHoc Studio, a team of veterans who worked on some of Telltale’s most iconic games, is set to release their debut title, Dispatch, on a weekly, episodic schedule. The game, a superhero workplace comedy, will release on PlayStation 5 and PC in weekly intervals, starting on October 22, 2025. This is a bold move, and it’s one that many believe might just work this time around, thanks to a few key changes to the format that address the very issues that plagued Telltale’s original model.

The original Telltale model was a long, drawn-out process that often left players waiting for months between episodes. This created a number of problems. The long wait times killed the momentum of the narrative and led to a general decline in hype. The model also made it difficult to jump into a series after it had already begun, as the conversation had moved on. AdHoc Studio seems to have learned from these mistakes. The release schedule for Dispatch is a tight, four-week sprint, with two episodes dropping each week. This creates a “bingeable” experience that is more akin to a television series than a video game. As the studio’s co-founder, Nick Herman, put it, they want Dispatch to be “appointment gaming,” where players can look forward to a new story every week and discuss it with their friends in a timely manner. The entire season will be available for purchase upfront, so players who want to wait and play the whole thing at once will be able to do so on November 12, 2025, when the final episodes drop.

The SEO of a Revival: Keywords for a Curious and Hopeful Audience

The conversation around this new game is a powerful driver of search traffic, as it taps into a high degree of user interest and a sense of nostalgia for a beloved, but now-defunct, genre. The combination of its unique release schedule, its star-studded cast, and its pedigree from a beloved studio makes this an essential topic to cover. The core of this story is a high-intent search query: “is Dispatch the new Telltale game?”

  • Dispatch Game Release Date: This is the most direct and high-intent term, targeting players who are actively looking for the official launch date. It is a high-volume, high-CPC (Cost-Per-Click) term.
  • Episodic Gaming Return: This is a crucial keyword for attracting the massive audience that is interested in the revival of the episodic format. It is a great way to frame the story within a larger industry context.
  • Former Telltale Devs New Game: The developer’s history is a major part of the story’s appeal. This is a vital keyword for attracting an audience that is looking for the next great narrative-driven game.
  • Dispatch Superhero Comedy: The game’s unique genre is a key part of its appeal. This is a valuable, long-tail keyword that is great for attracting a new audience that is interested in a humorous take on the superhero genre.
  • The Wolf Among Us 2: AdHoc Studio was originally involved in the development of The Wolf Among Us 2 before they moved on to Dispatch. This keyword is excellent for attracting a dedicated audience that is still waiting for the new game.
  • Aaron Paul Jeffrey Wright: The game’s star-studded cast is a major part of its appeal. This is an excellent keyword for attracting a broad, mainstream audience that may not be familiar with the developers’ history.

A New Approach to a Familiar Format

The success of AdHoc Studio’s new approach will depend on its ability to keep the audience engaged. The studio’s creative director has said that they were inspired by the “community conversation” that a weekly TV show creates, and they are hoping to replicate that with Dispatch. By releasing two episodes a week, they can ensure that the narrative never loses its momentum, and that the audience has a reason to tune in every week. The game, which features a compelling mix of narrative adventure and a management sim, is a new take on the Telltale formula that feels fresh and inventive. The game’s star-studded cast, which includes Aaron Paul, Jeffrey Wright, Laura Bailey, and Matthew Mercer, is another key piece of the puzzle. The big names attached to the project give it a level of polish and prestige that will make it stand out from the crowd. For a format that has been largely abandoned by the industry, Dispatch is a breath of fresh air. It’s a game that is not only trying to revive a format but also trying to perfect it. The future of episodic gaming may not be a long, drawn-out affair, but a short, intense sprint. If Dispatch is successful, it could signal a new era for narrative-driven games and prove that there is still a place for episodic gaming in the industry. The game’s narrative has been in the works for a while, and its release is a testament to the developers’ perseverance and their belief in their unique vision for storytelling in video games.

The show is about to begin, and for many, the premiere of Dispatch will be a major event in the world of gaming.

The first two episodes of Dispatch will be available on October 22, 2025.

Disclaimer: The game’s final release schedule and content are subject to change. The information in this article is based on the most recent official announcements and leaks.

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